
The “metaverse” has existed for a while. Ever since Facebook rebranded itself to Meta, however, it seems that “metaverse” has become the latest mainstream buzzword. Before eLearning professionals try to integrate this emerging technology into their online courses, it is helpful to understand what the metaverse is. Let’s start with a brief history of the […]
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PROBLEM: For this project, I was tasked with implementing mixed reality experiences into an eLearning course as an alternative to Zoom. ROLE: I wore many hats as the instructional designer, learning engineer, technologist, and learning strategist. I handled all research and analysis, implementation, user testing, and evaluation. SOLUTION: The solution I selected for this project […]
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This gamified online learning experience was created for the Sententia Level 1 Gamification Certification program that I completed in August 2022. I collaborated with a team of instructional designers to build this project. The CEO for a small to midsize corporation has requested a health and wellness training for their employees: 1. Reduce sick days […]
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I was tasked with creating interactive training modules for end-users of hardware and software provided by a tech startup. I designed the UX/UI and “Quick Guide” branding using Photoshop and created all technical drawings and illustrations using a Wacom tablet and Adobe Illustrator (with the exception of pre-existing screenshots of the company’s mobile app). The […]
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As one of 20+ subcontracted eLearning Developers and Instructional Designers for this project, I collaborated with a large group of Subject Matter Experts and stakeholders, plus one Instructional Technologist and one ID Team Lead. SMEs provided the written steps and the Instructional Technologist designed the storyboards, then I developed the software simulation eLearning training for […]
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