This gamified online learning experience was created for the Sententia Level 1 Gamification Certification program that I completed in August 2022. I collaborated with a team of instructional designers to build this project. Scenario The CEO for a small to midsize corporation has requested a health and wellness training for their employees: 1. Reduce sick […]
[ Read More ]Instructional designers, or anyone else in the business of educating and training others, should understand the science and psychology behind learning and memory. Trudy Kowallis Christensen said, “When I design instruction, I usually don’t start with a particular theory. My main focus is the problem and the problem situation.” (Christensen, 1). As Instructional Designers, we […]
[ Read More ]I support adaptive learning, especially the applications of AR/VR, AI, gamification, and micro-learning for a more personalized experience that helps overcome the Forgetting Curve. I typically incorporate technology, micro-learning, social media, texting, and gamification into my trainings. (See the below videos for a few examples.) For adaptive learning to truly be effective, digital technologies should […]
[ Read More ]It’s projected that there will be over 1,000,000 STEM jobs open by 2020 and teaching our next generation of coders (and hopefully inspiring them to pursue careers in this industry) is always rewarding work. In the summer of 2016, I had the opportunity to teach at the iD Tech coding camp in Louisville, KY, USA. iD […]
[ Read More ]Happy Computer Science Education Week, everyone! I couldn’t resist throwing together a quick video, including a couple of things I’ve been working on this week: (Music courtesy of Jukedeck.com – check out the YouTube link for a list of software I used…most of it was free)
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